Struct bevy::app::prelude::FixedPreUpdate
source · pub struct FixedPreUpdate;
Expand description
The schedule that contains logic that must run before FixedUpdate
.
See the FixedMain
schedule for details on how fixed updates work.
See the Main
schedule for some details about how schedules are run.
Trait Implementations§
source§impl Clone for FixedPreUpdate
impl Clone for FixedPreUpdate
source§fn clone(&self) -> FixedPreUpdate
fn clone(&self) -> FixedPreUpdate
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FixedPreUpdate
impl Debug for FixedPreUpdate
source§impl Hash for FixedPreUpdate
impl Hash for FixedPreUpdate
source§impl PartialEq for FixedPreUpdate
impl PartialEq for FixedPreUpdate
source§fn eq(&self, other: &FixedPreUpdate) -> bool
fn eq(&self, other: &FixedPreUpdate) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl ScheduleLabel for FixedPreUpdate
impl ScheduleLabel for FixedPreUpdate
impl Eq for FixedPreUpdate
impl StructuralEq for FixedPreUpdate
impl StructuralPartialEq for FixedPreUpdate
Auto Trait Implementations§
impl RefUnwindSafe for FixedPreUpdate
impl Send for FixedPreUpdate
impl Sync for FixedPreUpdate
impl Unpin for FixedPreUpdate
impl UnwindSafe for FixedPreUpdate
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.