pub struct FileAssetWriter { /* private fields */ }
Implementations§
Trait Implementations§
source§impl AssetWriter for FileAssetWriter
impl AssetWriter for FileAssetWriter
source§fn write<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<Box<dyn AsyncWrite + Send + Sync + Unpin>, AssetWriterError>> + Send + 'a>>
fn write<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<Box<dyn AsyncWrite + Send + Sync + Unpin>, AssetWriterError>> + Send + 'a>>
Writes the full asset bytes at the provided path.
source§fn write_meta<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<Box<dyn AsyncWrite + Send + Sync + Unpin>, AssetWriterError>> + Send + 'a>>
fn write_meta<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<Box<dyn AsyncWrite + Send + Sync + Unpin>, AssetWriterError>> + Send + 'a>>
Writes the full asset meta bytes at the provided path.
This should not include storage specific extensions like
.meta
.source§fn remove<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
fn remove<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
Removes the asset stored at the given path.
source§fn remove_meta<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
fn remove_meta<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
Removes the asset meta stored at the given path.
This should not include storage specific extensions like
.meta
.source§fn rename<'a>(
&'a self,
old_path: &'a Path,
new_path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
fn rename<'a>( &'a self, old_path: &'a Path, new_path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
Renames the asset at
old_path
to new_path
source§fn rename_meta<'a>(
&'a self,
old_path: &'a Path,
new_path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
fn rename_meta<'a>( &'a self, old_path: &'a Path, new_path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
Renames the asset meta for the asset at
old_path
to new_path
.
This should not include storage specific extensions like .meta
.source§fn remove_directory<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
fn remove_directory<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
Removes the directory at the given path, including all assets and directories in that directory.
source§fn remove_empty_directory<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
fn remove_empty_directory<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
Removes the directory at the given path, but only if it is completely empty. This will return an error if the
directory is not empty.
source§fn remove_assets_in_directory<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
fn remove_assets_in_directory<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<(), AssetWriterError>> + Send + 'a>>
Removes all assets (and directories) in this directory, resulting in an empty directory.
Auto Trait Implementations§
impl RefUnwindSafe for FileAssetWriter
impl Send for FileAssetWriter
impl Sync for FileAssetWriter
impl Unpin for FileAssetWriter
impl UnwindSafe for FileAssetWriter
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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(where Trait: Downcast
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generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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&mut Trait
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) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.