Struct bevy::core_pipeline::tonemapping::TonemappingPipelineKey
source · pub struct TonemappingPipelineKey { /* private fields */ }
Trait Implementations§
source§impl Clone for TonemappingPipelineKey
impl Clone for TonemappingPipelineKey
source§fn clone(&self) -> TonemappingPipelineKey
fn clone(&self) -> TonemappingPipelineKey
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TonemappingPipelineKey
impl Debug for TonemappingPipelineKey
source§impl Hash for TonemappingPipelineKey
impl Hash for TonemappingPipelineKey
source§impl PartialEq for TonemappingPipelineKey
impl PartialEq for TonemappingPipelineKey
source§fn eq(&self, other: &TonemappingPipelineKey) -> bool
fn eq(&self, other: &TonemappingPipelineKey) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for TonemappingPipelineKey
impl Eq for TonemappingPipelineKey
impl StructuralEq for TonemappingPipelineKey
impl StructuralPartialEq for TonemappingPipelineKey
Auto Trait Implementations§
impl RefUnwindSafe for TonemappingPipelineKey
impl Send for TonemappingPipelineKey
impl Sync for TonemappingPipelineKey
impl Unpin for TonemappingPipelineKey
impl UnwindSafe for TonemappingPipelineKey
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.