Struct bevy::ecs::reflect::ReflectBundleFns
source · pub struct ReflectBundleFns {
pub insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static)),
pub apply: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry),
pub apply_or_insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry),
pub remove: fn(_: &mut EntityWorldMut<'_>),
}
Expand description
The raw function pointers needed to make up a ReflectBundle
.
The also super::component::ReflectComponentFns
.
Fields§
§insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static))
Function pointer implementing ReflectBundle::insert()
.
apply: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry)
Function pointer implementing ReflectBundle::apply()
.
apply_or_insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry)
Function pointer implementing ReflectBundle::apply_or_insert()
.
remove: fn(_: &mut EntityWorldMut<'_>)
Function pointer implementing ReflectBundle::remove()
.
Implementations§
source§impl ReflectBundleFns
impl ReflectBundleFns
sourcepub fn new<T>() -> ReflectBundleFns
pub fn new<T>() -> ReflectBundleFns
Get the default set of ReflectBundleFns
for a specific bundle type using its
FromType
implementation.
This is useful if you want to start with the default implementation before overriding some of the functions to create a custom implementation.
Trait Implementations§
source§impl Clone for ReflectBundleFns
impl Clone for ReflectBundleFns
source§fn clone(&self) -> ReflectBundleFns
fn clone(&self) -> ReflectBundleFns
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for ReflectBundleFns
impl Send for ReflectBundleFns
impl Sync for ReflectBundleFns
impl Unpin for ReflectBundleFns
impl UnwindSafe for ReflectBundleFns
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.