Struct bevy::ecs::world::OccupiedEntry

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pub struct OccupiedEntry<'w, 'a, T>
where T: Component,
{ /* private fields */ }
Expand description

A view into an occupied entry in a EntityWorldMut. It is part of the Entry enum.

The contained entity must have the component type parameter if we have this struct.

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impl<'w, 'a, T> OccupiedEntry<'w, 'a, T>
where T: Component,

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pub fn get(&self) -> &T

Gets a reference to the component in the entry.

Examples
#[derive(Component, Default, Clone, Copy, Debug, PartialEq)]
struct Comp(u32);

let mut entity = world.spawn(Comp(5));

if let Entry::Occupied(o) = entity.entry::<Comp>() {
    assert_eq!(o.get().0, 5);
}
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pub fn get_mut(&mut self) -> Mut<'_, T>

Gets a mutable reference to the component in the entry.

If you need a reference to the OccupiedEntry which may outlive the destruction of the Entry value, see into_mut.

Examples
#[derive(Component, Default, Clone, Copy, Debug, PartialEq)]
struct Comp(u32);

let mut entity = world.spawn(Comp(5));

if let Entry::Occupied(mut o) = entity.entry::<Comp>() {
    o.get_mut().0 += 10;
    assert_eq!(o.get().0, 15);

    // We can use the same Entry multiple times.
    o.get_mut().0 += 2
}

assert_eq!(world.query::<&Comp>().single(&world).0, 17);
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pub fn into_mut(self) -> Mut<'a, T>

Converts the OccupiedEntry into a mutable reference to the value in the entry with a lifetime bound to the EntityWorldMut.

If you need multiple references to the OccupiedEntry, see get_mut.

Examples
#[derive(Component, Default, Clone, Copy, Debug, PartialEq)]
struct Comp(u32);

let mut entity = world.spawn(Comp(5));

if let Entry::Occupied(o) = entity.entry::<Comp>() {
    o.into_mut().0 += 10;
}

assert_eq!(world.query::<&Comp>().single(&world).0, 15);
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pub fn insert(&mut self, component: T)

Replaces the component of the entry.

Examples
#[derive(Component, Default, Clone, Copy, Debug, PartialEq)]
struct Comp(u32);

let mut entity = world.spawn(Comp(5));

if let Entry::Occupied(mut o) = entity.entry::<Comp>() {
    o.insert(Comp(10));
}

assert_eq!(world.query::<&Comp>().single(&world).0, 10);
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pub fn take(self) -> T

Removes the component from the entry and returns it.

Examples
#[derive(Component, Default, Clone, Copy, Debug, PartialEq)]
struct Comp(u32);

let mut entity = world.spawn(Comp(5));

if let Entry::Occupied(o) = entity.entry::<Comp>() {
    assert_eq!(o.take(), Comp(5));
}

assert_eq!(world.query::<&Comp>().iter(&world).len(), 0);

Auto Trait Implementations§

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impl<'w, 'a, T> !RefUnwindSafe for OccupiedEntry<'w, 'a, T>

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impl<'w, 'a, T> Send for OccupiedEntry<'w, 'a, T>

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impl<'w, 'a, T> Sync for OccupiedEntry<'w, 'a, T>

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impl<'w, 'a, T> Unpin for OccupiedEntry<'w, 'a, T>
where T: Unpin,

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impl<'w, 'a, T> !UnwindSafe for OccupiedEntry<'w, 'a, T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

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