Struct bevy::gltf::GltfLoader

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pub struct GltfLoader {
    pub supported_compressed_formats: CompressedImageFormats,
    pub custom_vertex_attributes: HashMap<String, MeshVertexAttribute>,
}
Expand description

Loads glTF files with all of their data as their corresponding bevy representations.

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§supported_compressed_formats: CompressedImageFormats

List of compressed image formats handled by the loader.

§custom_vertex_attributes: HashMap<String, MeshVertexAttribute>

Custom vertex attributes that will be recognized when loading a glTF file.

Keys must be the attribute names as found in the glTF data, which must start with an underscore. See this section of the glTF specification for additional details on custom attributes.

Trait Implementations§

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impl AssetLoader for GltfLoader

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type Asset = Gltf

The top level Asset loaded by this AssetLoader.
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type Settings = GltfLoaderSettings

The settings type used by this AssetLoader.
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type Error = GltfError

The type of error which could be encountered by this loader.
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fn load<'a>( &'a self, reader: &'a mut (dyn AsyncRead + Send + Sync + Unpin + '_), settings: &'a GltfLoaderSettings, load_context: &'a mut LoadContext<'_> ) -> Pin<Box<dyn Future<Output = Result<Gltf, <GltfLoader as AssetLoader>::Error>> + Send + 'a>>

Asynchronously loads AssetLoader::Asset (and any other labeled assets) from the bytes provided by Reader.
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fn extensions(&self) -> &[&str]

Returns a list of extensions supported by this AssetLoader, without the preceding dot. Note that users of this AssetLoader may choose to load files with a non-matching extension.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<L> ErasedAssetLoader for L
where L: AssetLoader + Send + Sync,

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fn load<'a>( &'a self, reader: &'a mut (dyn AsyncRead + Send + Sync + Unpin + '_), meta: Box<dyn AssetMetaDyn>, load_context: LoadContext<'a> ) -> Pin<Box<dyn Future<Output = Result<ErasedLoadedAsset, Box<dyn Error + Send + Sync>>> + Send + 'a>>

Processes the asset in an asynchronous closure.

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fn extensions(&self) -> &[&str]

Returns a list of extensions supported by this asset loader, without the preceding dot.
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fn deserialize_meta( &self, meta: &[u8] ) -> Result<Box<dyn AssetMetaDyn>, DeserializeMetaError>

Deserializes metadata from the input meta bytes into the appropriate type (erased as Box<dyn AssetMetaDyn>).
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fn default_meta(&self) -> Box<dyn AssetMetaDyn>

Returns the default meta value for the AssetLoader (erased as Box<dyn AssetMetaDyn>).
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fn type_name(&self) -> &'static str

Returns the type name of the AssetLoader.
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fn type_id(&self) -> TypeId

Returns the TypeId of the AssetLoader.
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fn asset_type_name(&self) -> &'static str

Returns the type name of the top-level Asset loaded by the AssetLoader.
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fn asset_type_id(&self) -> TypeId

Returns the TypeId of the top-level Asset loaded by the AssetLoader.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

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fn to_sample_(self) -> U

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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