pub enum NodePbr {
ShadowPass,
ScreenSpaceAmbientOcclusion,
DeferredLightingPass,
}
Variants§
ShadowPass
Label for the shadow pass node.
ScreenSpaceAmbientOcclusion
Label for the screen space ambient occlusion render node.
DeferredLightingPass
Trait Implementations§
source§impl PartialEq for NodePbr
impl PartialEq for NodePbr
source§impl RenderLabel for NodePbr
impl RenderLabel for NodePbr
impl Eq for NodePbr
impl StructuralEq for NodePbr
impl StructuralPartialEq for NodePbr
Auto Trait Implementations§
impl RefUnwindSafe for NodePbr
impl Send for NodePbr
impl Sync for NodePbr
impl Unpin for NodePbr
impl UnwindSafe for NodePbr
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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