Struct bevy::pbr::MaterialExtensionKey
source · pub struct MaterialExtensionKey<E>where
E: MaterialExtension,{
pub mesh_key: MeshPipelineKey,
pub bind_group_data: <E as AsBindGroup>::Data,
}
Fields§
§mesh_key: MeshPipelineKey
§bind_group_data: <E as AsBindGroup>::Data
Auto Trait Implementations§
impl<E> RefUnwindSafe for MaterialExtensionKey<E>
impl<E> Send for MaterialExtensionKey<E>
impl<E> Sync for MaterialExtensionKey<E>
impl<E> Unpin for MaterialExtensionKey<E>
impl<E> UnwindSafe for MaterialExtensionKey<E>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
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