Struct bevy::prelude::Schedules

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pub struct Schedules {
    pub ignored_scheduling_ambiguities: BTreeSet<ComponentId>,
    /* private fields */
}
Expand description

Resource that stores Schedules mapped to ScheduleLabels excluding the current running Schedule.

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§ignored_scheduling_ambiguities: BTreeSet<ComponentId>

List of ComponentIds to ignore when reporting system order ambiguity conflicts

Implementations§

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impl Schedules

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pub fn new() -> Schedules

Constructs an empty Schedules with zero initial capacity.

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pub fn insert(&mut self, schedule: Schedule) -> Option<Schedule>

Inserts a labeled schedule into the map.

If the map already had an entry for label, schedule is inserted, and the old schedule is returned. Otherwise, None is returned.

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pub fn remove(&mut self, label: impl ScheduleLabel) -> Option<Schedule>

Removes the schedule corresponding to the label from the map, returning it if it existed.

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pub fn remove_entry( &mut self, label: impl ScheduleLabel ) -> Option<(Interned<dyn ScheduleLabel>, Schedule)>

Removes the (schedule, label) pair corresponding to the label from the map, returning it if it existed.

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pub fn contains(&self, label: impl ScheduleLabel) -> bool

Does a schedule with the provided label already exist?

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pub fn get(&self, label: impl ScheduleLabel) -> Option<&Schedule>

Returns a reference to the schedule associated with label, if it exists.

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pub fn get_mut(&mut self, label: impl ScheduleLabel) -> Option<&mut Schedule>

Returns a mutable reference to the schedule associated with label, if it exists.

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pub fn iter( &self ) -> impl Iterator<Item = (&(dyn ScheduleLabel + 'static), &Schedule)>

Returns an iterator over all schedules. Iteration order is undefined.

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pub fn iter_mut( &mut self ) -> impl Iterator<Item = (&(dyn ScheduleLabel + 'static), &mut Schedule)>

Returns an iterator over mutable references to all schedules. Iteration order is undefined.

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pub fn configure_schedules( &mut self, schedule_build_settings: ScheduleBuildSettings )

Applies the provided ScheduleBuildSettings to all schedules.

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pub fn allow_ambiguous_component<T>(&mut self, world: &mut World)
where T: Component,

Ignore system order ambiguities caused by conflicts on Components of type T.

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pub fn allow_ambiguous_resource<T>(&mut self, world: &mut World)
where T: Resource,

Ignore system order ambiguities caused by conflicts on Resources of type T.

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pub fn iter_ignored_ambiguities(&self) -> impl Iterator<Item = &ComponentId>

Iterate through the ComponentId’s that will be ignored.

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pub fn print_ignored_ambiguities(&self, components: &Components)

Prints the names of the components and resources with info

May panic or retrieve incorrect names if Components is not from the same world

Trait Implementations§

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impl Default for Schedules

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fn default() -> Schedules

Returns the “default value” for a type. Read more
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impl Resource for Schedules
where Schedules: Send + Sync + 'static,

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