Enum bevy::reflect::VariantType
source · pub enum VariantType {
Struct,
Tuple,
Unit,
}
Expand description
Describes the form of an enum variant.
Variants§
Struct
Struct enums take the form:
enum MyEnum {
A {
foo: usize
}
}
Tuple
Tuple enums take the form:
enum MyEnum {
A(usize)
}
Unit
Unit enums take the form:
enum MyEnum {
A
}
Trait Implementations§
source§impl Clone for VariantType
impl Clone for VariantType
source§fn clone(&self) -> VariantType
fn clone(&self) -> VariantType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for VariantType
impl Debug for VariantType
source§impl Hash for VariantType
impl Hash for VariantType
source§impl PartialEq for VariantType
impl PartialEq for VariantType
source§fn eq(&self, other: &VariantType) -> bool
fn eq(&self, other: &VariantType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for VariantType
impl Eq for VariantType
impl StructuralEq for VariantType
impl StructuralPartialEq for VariantType
Auto Trait Implementations§
impl RefUnwindSafe for VariantType
impl Send for VariantType
impl Sync for VariantType
impl Unpin for VariantType
impl UnwindSafe for VariantType
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.