pub struct MapInfo { /* private fields */ }
Expand description
A container for compile-time map info.
Implementations§
source§impl MapInfo
impl MapInfo
sourcepub fn type_path_table(&self) -> &TypePathTable
pub fn type_path_table(&self) -> &TypePathTable
A representation of the type path of the map.
Provides dynamic access to all methods on TypePath
.
sourcepub fn type_path(&self) -> &'static str
pub fn type_path(&self) -> &'static str
The stable, full type path of the map.
Use type_path_table
if you need access to the other methods on TypePath
.
sourcepub fn key_type_path_table(&self) -> &TypePathTable
pub fn key_type_path_table(&self) -> &TypePathTable
A representation of the type path of the key type.
Provides dynamic access to all methods on TypePath
.
sourcepub fn key_type_id(&self) -> TypeId
pub fn key_type_id(&self) -> TypeId
The TypeId
of the key.
sourcepub fn value_type_path_table(&self) -> &TypePathTable
pub fn value_type_path_table(&self) -> &TypePathTable
A representation of the type path of the value type.
Provides dynamic access to all methods on TypePath
.
sourcepub fn value_type_id(&self) -> TypeId
pub fn value_type_id(&self) -> TypeId
The TypeId
of the value.
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for MapInfo
impl Send for MapInfo
impl Sync for MapInfo
impl Unpin for MapInfo
impl UnwindSafe for MapInfo
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
Box<dyn Trait>
(where Trait: Downcast
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. Box<dyn Any>
can
then be further downcast
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