Struct bevy::reflect::StructInfo
source · pub struct StructInfo { /* private fields */ }
Expand description
A container for compile-time named struct info.
Implementations§
source§impl StructInfo
impl StructInfo
sourcepub fn new<T>(fields: &[NamedField]) -> StructInfo
pub fn new<T>(fields: &[NamedField]) -> StructInfo
sourcepub fn field_names(&self) -> &[&'static str]
pub fn field_names(&self) -> &[&'static str]
A slice containing the names of all fields in order.
sourcepub fn field(&self, name: &str) -> Option<&NamedField>
pub fn field(&self, name: &str) -> Option<&NamedField>
Get the field with the given name.
sourcepub fn field_at(&self, index: usize) -> Option<&NamedField>
pub fn field_at(&self, index: usize) -> Option<&NamedField>
Get the field at the given index.
sourcepub fn index_of(&self, name: &str) -> Option<usize>
pub fn index_of(&self, name: &str) -> Option<usize>
Get the index of the field with the given name.
sourcepub fn iter(&self) -> Iter<'_, NamedField> ⓘ
pub fn iter(&self) -> Iter<'_, NamedField> ⓘ
Iterate over the fields of this struct.
sourcepub fn type_path_table(&self) -> &TypePathTable
pub fn type_path_table(&self) -> &TypePathTable
A representation of the type path of the struct.
Provides dynamic access to all methods on TypePath
.
sourcepub fn type_path(&self) -> &'static str
pub fn type_path(&self) -> &'static str
The stable, full type path of the struct.
Use type_path_table
if you need access to the other methods on TypePath
.
Trait Implementations§
source§impl Clone for StructInfo
impl Clone for StructInfo
source§fn clone(&self) -> StructInfo
fn clone(&self) -> StructInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for StructInfo
impl Send for StructInfo
impl Sync for StructInfo
impl Unpin for StructInfo
impl UnwindSafe for StructInfo
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.