Struct bevy::sprite::PreparedMaterial2d
source · pub struct PreparedMaterial2d<T>where
T: Material2d,{
pub bindings: Vec<(u32, OwnedBindingResource)>,
pub bind_group: BindGroup,
pub key: <T as AsBindGroup>::Data,
pub depth_bias: f32,
}
Expand description
Data prepared for a Material2d
instance.
Fields§
§bindings: Vec<(u32, OwnedBindingResource)>
§bind_group: BindGroup
§key: <T as AsBindGroup>::Data
§depth_bias: f32
Implementations§
source§impl<T> PreparedMaterial2d<T>where
T: Material2d,
impl<T> PreparedMaterial2d<T>where
T: Material2d,
pub fn get_bind_group_id(&self) -> Material2dBindGroupId
Auto Trait Implementations§
impl<T> RefUnwindSafe for PreparedMaterial2d<T>
impl<T> Send for PreparedMaterial2d<T>
impl<T> Sync for PreparedMaterial2d<T>
impl<T> Unpin for PreparedMaterial2d<T>
impl<T> UnwindSafe for PreparedMaterial2d<T>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.