Struct bevy::utils::tracing::subscriber::DefaultGuard
source · pub struct DefaultGuard(/* private fields */);
Expand description
A guard that resets the current default dispatcher to the prior default dispatcher when dropped.
Trait Implementations§
source§impl Debug for DefaultGuard
impl Debug for DefaultGuard
Auto Trait Implementations§
impl !RefUnwindSafe for DefaultGuard
impl Send for DefaultGuard
impl Sync for DefaultGuard
impl Unpin for DefaultGuard
impl !UnwindSafe for DefaultGuard
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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T
ShaderType
for self
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derives, it is safe to assume that all images in self
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
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