pub struct LoadingStateSchedules<State: States> {
pub schedules: HashMap<State, InternedScheduleLabel>,
}
Expand description
Resource to store the schedules for loading states
Fields§
§schedules: HashMap<State, InternedScheduleLabel>
Map to store a schedule per loading state
Trait Implementations§
source§impl<State: States> Default for LoadingStateSchedules<State>
impl<State: States> Default for LoadingStateSchedules<State>
impl<State: States> Resource for LoadingStateSchedules<State>
Auto Trait Implementations§
impl<State> !RefUnwindSafe for LoadingStateSchedules<State>
impl<State> Send for LoadingStateSchedules<State>
impl<State> Sync for LoadingStateSchedules<State>
impl<State> Unpin for LoadingStateSchedules<State>where
State: Unpin,
impl<State> !UnwindSafe for LoadingStateSchedules<State>
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