pub struct TonemappingPipeline { /* private fields */ }
Trait Implementations§
source§impl FromWorld for TonemappingPipeline
impl FromWorld for TonemappingPipeline
source§fn from_world(render_world: &mut World) -> Self
fn from_world(render_world: &mut World) -> Self
Creates
Self
using data from the given World
.source§impl SpecializedRenderPipeline for TonemappingPipeline
impl SpecializedRenderPipeline for TonemappingPipeline
type Key = TonemappingPipelineKey
fn specialize(&self, key: Self::Key) -> RenderPipelineDescriptor
impl Resource for TonemappingPipeline
Auto Trait Implementations§
impl RefUnwindSafe for TonemappingPipeline
impl Send for TonemappingPipeline
impl Sync for TonemappingPipeline
impl Unpin for TonemappingPipeline
impl UnwindSafe for TonemappingPipeline
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
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implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Rc<Trait>
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implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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(where Trait: Downcast
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. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.