Struct bevy_egui::EguiContext
source · pub struct EguiContext(/* private fields */);
Expand description
A component for storing bevy_egui
context.
Implementations§
source§impl EguiContext
impl EguiContext
sourcepub fn get_mut(&mut self) -> &mut Context
pub fn get_mut(&mut self) -> &mut Context
Borrows the underlying Egui context mutably.
Even though the mutable borrow isn’t necessary, as the context is wrapped into RwLock
,
using the immutable getter is gated with the immutable_ctx
feature. Using the immutable
borrow is discouraged as it may cause unpredictable blocking in UI systems.
When the context is queried with &mut EguiContext
, the Bevy scheduler is able to make
sure that the context isn’t accessed concurrently and can perform other useful work
instead of busy-waiting.
Trait Implementations§
source§impl Clone for EguiContext
impl Clone for EguiContext
source§fn clone(&self) -> EguiContext
fn clone(&self) -> EguiContext
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Component for EguiContext
impl Component for EguiContext
§type Storage = TableStorage
type Storage = TableStorage
A marker type indicating the storage type used for this component.
This must be either
TableStorage
or SparseStorage
.source§impl Default for EguiContext
impl Default for EguiContext
source§fn default() -> EguiContext
fn default() -> EguiContext
Returns the “default value” for a type. Read more
source§impl ExtractComponent for EguiContextwhere
Self: Clone,
impl ExtractComponent for EguiContextwhere
Self: Clone,
§type QueryData = &'static EguiContext
type QueryData = &'static EguiContext
ECS
ReadOnlyQueryData
to fetch the components to extract.§type QueryFilter = ()
type QueryFilter = ()
Filters the entities with additional constraints.
§type Out = EguiContext
type Out = EguiContext
The output from extraction. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for EguiContext
impl Send for EguiContext
impl Sync for EguiContext
impl Unpin for EguiContext
impl !UnwindSafe for EguiContext
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<C> DynamicBundle for Cwhere
C: Component,
impl<C> DynamicBundle for Cwhere
C: Component,
fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.