Struct bevy_internal::asset::AssetLoadFailedEvent
source · pub struct AssetLoadFailedEvent<A>where
A: Asset,{
pub id: AssetId<A>,
pub path: AssetPath<'static>,
pub error: AssetLoadError,
}
Expand description
An event emitted when a specific Asset
fails to load.
For an untyped equivalent, see UntypedAssetLoadFailedEvent
.
Fields§
§id: AssetId<A>
§path: AssetPath<'static>
The asset path that was attempted.
error: AssetLoadError
Why the asset failed to load.
Implementations§
source§impl<A> AssetLoadFailedEvent<A>where
A: Asset,
impl<A> AssetLoadFailedEvent<A>where
A: Asset,
sourcepub fn untyped(&self) -> UntypedAssetLoadFailedEvent
pub fn untyped(&self) -> UntypedAssetLoadFailedEvent
Converts this to an “untyped” / “generic-less” asset error event that stores the type information.
Trait Implementations§
source§impl<A> Clone for AssetLoadFailedEvent<A>
impl<A> Clone for AssetLoadFailedEvent<A>
source§fn clone(&self) -> AssetLoadFailedEvent<A>
fn clone(&self) -> AssetLoadFailedEvent<A>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<A> Debug for AssetLoadFailedEvent<A>
impl<A> Debug for AssetLoadFailedEvent<A>
source§impl<A> From<&AssetLoadFailedEvent<A>> for UntypedAssetLoadFailedEventwhere
A: Asset,
impl<A> From<&AssetLoadFailedEvent<A>> for UntypedAssetLoadFailedEventwhere
A: Asset,
source§fn from(value: &AssetLoadFailedEvent<A>) -> UntypedAssetLoadFailedEvent
fn from(value: &AssetLoadFailedEvent<A>) -> UntypedAssetLoadFailedEvent
Converts to this type from the input type.
impl<A> Event for AssetLoadFailedEvent<A>
Auto Trait Implementations§
impl<A> !RefUnwindSafe for AssetLoadFailedEvent<A>
impl<A> Send for AssetLoadFailedEvent<A>
impl<A> Sync for AssetLoadFailedEvent<A>
impl<A> Unpin for AssetLoadFailedEvent<A>
impl<A> !UnwindSafe for AssetLoadFailedEvent<A>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.