Struct bevy_internal::core_pipeline::blit::BlitPipelineKey
source · pub struct BlitPipelineKey {
pub texture_format: TextureFormat,
pub blend_state: Option<BlendState>,
pub samples: u32,
}
Fields§
§texture_format: TextureFormat
§blend_state: Option<BlendState>
§samples: u32
Trait Implementations§
source§impl Clone for BlitPipelineKey
impl Clone for BlitPipelineKey
source§fn clone(&self) -> BlitPipelineKey
fn clone(&self) -> BlitPipelineKey
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Hash for BlitPipelineKey
impl Hash for BlitPipelineKey
source§impl PartialEq for BlitPipelineKey
impl PartialEq for BlitPipelineKey
source§fn eq(&self, other: &BlitPipelineKey) -> bool
fn eq(&self, other: &BlitPipelineKey) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for BlitPipelineKey
impl Eq for BlitPipelineKey
impl StructuralEq for BlitPipelineKey
impl StructuralPartialEq for BlitPipelineKey
Auto Trait Implementations§
impl RefUnwindSafe for BlitPipelineKey
impl Send for BlitPipelineKey
impl Sync for BlitPipelineKey
impl Unpin for BlitPipelineKey
impl UnwindSafe for BlitPipelineKey
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.