Struct bevy_internal::core_pipeline::fxaa::FxaaPipeline
source · pub struct FxaaPipeline { /* private fields */ }
Trait Implementations§
source§impl FromWorld for FxaaPipeline
impl FromWorld for FxaaPipeline
source§fn from_world(render_world: &mut World) -> FxaaPipeline
fn from_world(render_world: &mut World) -> FxaaPipeline
Creates
Self
using data from the given World
.source§impl SpecializedRenderPipeline for FxaaPipeline
impl SpecializedRenderPipeline for FxaaPipeline
type Key = FxaaPipelineKey
fn specialize( &self, key: <FxaaPipeline as SpecializedRenderPipeline>::Key ) -> RenderPipelineDescriptor
impl Resource for FxaaPipeline
Auto Trait Implementations§
impl RefUnwindSafe for FxaaPipeline
impl Send for FxaaPipeline
impl Sync for FxaaPipeline
impl Unpin for FxaaPipeline
impl UnwindSafe for FxaaPipeline
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
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