Struct bevy_internal::ecs::reflect::ReflectFromWorldFns
source · pub struct ReflectFromWorldFns {
pub from_world: fn(_: &mut World) -> Box<dyn Reflect>,
}
Expand description
The raw function pointers needed to make up a ReflectFromWorld
.
Fields§
§from_world: fn(_: &mut World) -> Box<dyn Reflect>
Function pointer implementing ReflectFromWorld::from_world()
.
Implementations§
source§impl ReflectFromWorldFns
impl ReflectFromWorldFns
sourcepub fn new<T>() -> ReflectFromWorldFns
pub fn new<T>() -> ReflectFromWorldFns
Get the default set of ReflectFromWorldFns
for a specific type using its
FromType
implementation.
This is useful if you want to start with the default implementation before overriding some of the functions to create a custom implementation.
Trait Implementations§
source§impl Clone for ReflectFromWorldFns
impl Clone for ReflectFromWorldFns
source§fn clone(&self) -> ReflectFromWorldFns
fn clone(&self) -> ReflectFromWorldFns
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for ReflectFromWorldFns
impl Send for ReflectFromWorldFns
impl Sync for ReflectFromWorldFns
impl Unpin for ReflectFromWorldFns
impl UnwindSafe for ReflectFromWorldFns
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.