Enum bevy_internal::hierarchy::HierarchyEvent
source · pub enum HierarchyEvent {
ChildAdded {
child: Entity,
parent: Entity,
},
ChildRemoved {
child: Entity,
parent: Entity,
},
ChildMoved {
child: Entity,
previous_parent: Entity,
new_parent: Entity,
},
}
Expand description
An Event
that is fired whenever there is a change in the world’s hierarchy.
Variants§
ChildAdded
Fired whenever an Entity
is added as a child to a parent.
ChildRemoved
Fired whenever a child Entity
is removed from its parent.
ChildMoved
Fields
Fired whenever a child Entity
is moved to a new parent.
Trait Implementations§
source§impl Clone for HierarchyEvent
impl Clone for HierarchyEvent
source§fn clone(&self) -> HierarchyEvent
fn clone(&self) -> HierarchyEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for HierarchyEvent
impl Debug for HierarchyEvent
source§impl PartialEq for HierarchyEvent
impl PartialEq for HierarchyEvent
source§fn eq(&self, other: &HierarchyEvent) -> bool
fn eq(&self, other: &HierarchyEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for HierarchyEvent
impl Event for HierarchyEvent
impl StructuralEq for HierarchyEvent
impl StructuralPartialEq for HierarchyEvent
Auto Trait Implementations§
impl RefUnwindSafe for HierarchyEvent
impl Send for HierarchyEvent
impl Sync for HierarchyEvent
impl Unpin for HierarchyEvent
impl UnwindSafe for HierarchyEvent
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.