Struct bevy_internal::reflect::utility::TypePathComponent
source · pub struct TypePathComponent;
Expand description
Used to store a String
in a GenericTypePathCell
as part of a TypePath
implementation.
Trait Implementations§
source§impl TypedProperty for TypePathComponent
impl TypedProperty for TypePathComponent
Auto Trait Implementations§
impl RefUnwindSafe for TypePathComponent
impl Send for TypePathComponent
impl Sync for TypePathComponent
impl Unpin for TypePathComponent
impl UnwindSafe for TypePathComponent
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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. This is needed since Rust cannot
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