pub struct Shader {
    pub path: String,
    pub source: Source,
    pub import_path: ShaderImport,
    pub imports: Vec<ShaderImport>,
    pub additional_imports: Vec<ImportDefinition>,
    pub shader_defs: Vec<ShaderDefVal>,
    pub file_dependencies: Vec<Handle<Shader>>,
}
Expand description

A shader, as defined by its ShaderSource and ShaderStage This is an “unprocessed” shader. It can contain preprocessor directives.

Fields§

§path: String§source: Source§import_path: ShaderImport§imports: Vec<ShaderImport>§additional_imports: Vec<ImportDefinition>§shader_defs: Vec<ShaderDefVal>§file_dependencies: Vec<Handle<Shader>>

Implementations§

source§

impl Shader

source

pub fn from_wgsl( source: impl Into<Cow<'static, str>>, path: impl Into<String> ) -> Shader

source

pub fn from_wgsl_with_defs( source: impl Into<Cow<'static, str>>, path: impl Into<String>, shader_defs: Vec<ShaderDefVal> ) -> Shader

source

pub fn from_glsl( source: impl Into<Cow<'static, str>>, stage: ShaderStage, path: impl Into<String> ) -> Shader

source

pub fn from_spirv( source: impl Into<Cow<'static, [u8]>>, path: impl Into<String> ) -> Shader

source

pub fn set_import_path<P>(&mut self, import_path: P)
where P: Into<String>,

source

pub fn with_import_path<P>(self, import_path: P) -> Shader
where P: Into<String>,

source

pub fn import_path(&self) -> &ShaderImport

source

pub fn imports(&self) -> impl ExactSizeIterator

Trait Implementations§

source§

impl Clone for Shader

source§

fn clone(&self) -> Shader

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Shader

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl<'a> From<&'a Shader> for ComposableModuleDescriptor<'a>

source§

fn from(shader: &'a Shader) -> ComposableModuleDescriptor<'a>

Converts to this type from the input type.
source§

impl<'a> From<&'a Shader> for NagaModuleDescriptor<'a>

source§

fn from(shader: &'a Shader) -> NagaModuleDescriptor<'a>

Converts to this type from the input type.
source§

impl TypePath for Shader
where Shader: Any + Send + Sync,

source§

fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
source§

fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
source§

fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
source§

fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
source§

fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
source§

impl VisitAssetDependencies for Shader

source§

fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))

source§

impl Asset for Shader

Auto Trait Implementations§

§

impl !RefUnwindSafe for Shader

§

impl Send for Shader

§

impl Sync for Shader

§

impl Unpin for Shader

§

impl !UnwindSafe for Shader

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

source§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
source§

impl<A> AssetContainer for A
where A: Asset,

source§

fn insert(self: Box<A>, id: UntypedAssetId, world: &mut World)

source§

fn asset_type_name(&self) -> &'static str

source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> Downcast<T> for T

source§

fn downcast(&self) -> &T

source§

impl<T> Downcast for T
where T: Any,

source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> DynamicTypePath for T
where T: TypePath,

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<S> FromSample<S> for S

source§

fn from_sample_(s: S) -> S

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

source§

fn to_sample_(self) -> U

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

source§

impl<T> Upcast<T> for T

source§

fn upcast(&self) -> Option<&T>

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

source§

impl<T> Settings for T
where T: 'static + Send + Sync,

source§

impl<T> WasmNotSend for T
where T: Send,

source§

impl<T> WasmNotSendSync for T

source§

impl<T> WasmNotSync for T
where T: Sync,