Struct bevy_internal::scene::ron::Serializer
source · pub struct Serializer<W>where
W: Write,{ /* private fields */ }
Expand description
The RON serializer.
You can just use to_string
for deserializing a value.
If you want it pretty-printed, take a look at to_string_pretty
.
Implementations§
source§impl<W> Serializer<W>where
W: Write,
impl<W> Serializer<W>where
W: Write,
sourcepub fn new(
writer: W,
config: Option<PrettyConfig>
) -> Result<Serializer<W>, Error>
pub fn new( writer: W, config: Option<PrettyConfig> ) -> Result<Serializer<W>, Error>
Creates a new Serializer
.
Most of the time you can just use to_string
or
to_string_pretty
.
sourcepub fn with_options(
writer: W,
config: Option<PrettyConfig>,
options: Options
) -> Result<Serializer<W>, Error>
pub fn with_options( writer: W, config: Option<PrettyConfig>, options: Options ) -> Result<Serializer<W>, Error>
Creates a new Serializer
.
Most of the time you can just use to_string
or
to_string_pretty
.
Trait Implementations§
source§impl<'a, W> Serializer for &'a mut Serializer<W>where
W: Write,
impl<'a, W> Serializer for &'a mut Serializer<W>where
W: Write,
§type Ok = ()
type Ok = ()
The output type produced by this
Serializer
during successful
serialization. Most serializers that produce text or binary output
should set Ok = ()
and serialize into an io::Write
or buffer
contained within the Serializer
instance. Serializers that build
in-memory data structures may be simplified by using Ok
to propagate
the data structure around.§type SerializeMap = Compound<'a, W>
type SerializeMap = Compound<'a, W>
Type returned from
serialize_map
for serializing the content of the
map.§type SerializeSeq = Compound<'a, W>
type SerializeSeq = Compound<'a, W>
Type returned from
serialize_seq
for serializing the content of the
sequence.§type SerializeStruct = Compound<'a, W>
type SerializeStruct = Compound<'a, W>
Type returned from
serialize_struct
for serializing the content of
the struct.§type SerializeStructVariant = Compound<'a, W>
type SerializeStructVariant = Compound<'a, W>
Type returned from
serialize_struct_variant
for serializing the
content of the struct variant.§type SerializeTuple = Compound<'a, W>
type SerializeTuple = Compound<'a, W>
Type returned from
serialize_tuple
for serializing the content of
the tuple.§type SerializeTupleStruct = Compound<'a, W>
type SerializeTupleStruct = Compound<'a, W>
Type returned from
serialize_tuple_struct
for serializing the
content of the tuple struct.§type SerializeTupleVariant = Compound<'a, W>
type SerializeTupleVariant = Compound<'a, W>
Type returned from
serialize_tuple_variant
for serializing the
content of the tuple variant.source§fn serialize_bytes(self, v: &[u8]) -> Result<(), Error>
fn serialize_bytes(self, v: &[u8]) -> Result<(), Error>
Serialize a chunk of raw byte data. Read more
source§fn serialize_unit_variant(
self,
_: &'static str,
_: u32,
variant: &'static str
) -> Result<(), Error>
fn serialize_unit_variant( self, _: &'static str, _: u32, variant: &'static str ) -> Result<(), Error>
source§fn serialize_newtype_struct<T>(
self,
name: &'static str,
value: &T
) -> Result<(), Error>
fn serialize_newtype_struct<T>( self, name: &'static str, value: &T ) -> Result<(), Error>
Serialize a newtype struct like
struct Millimeters(u8)
. Read moresource§fn serialize_newtype_variant<T>(
self,
_: &'static str,
_: u32,
variant: &'static str,
value: &T
) -> Result<(), Error>
fn serialize_newtype_variant<T>( self, _: &'static str, _: u32, variant: &'static str, value: &T ) -> Result<(), Error>
source§fn serialize_seq(
self,
len: Option<usize>
) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeSeq, Error>
fn serialize_seq( self, len: Option<usize> ) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeSeq, Error>
Begin to serialize a variably sized sequence. This call must be
followed by zero or more calls to
serialize_element
, then a call to
end
. Read moresource§fn serialize_tuple(
self,
len: usize
) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeTuple, Error>
fn serialize_tuple( self, len: usize ) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeTuple, Error>
Begin to serialize a statically sized sequence whose length will be
known at deserialization time without looking at the serialized data.
This call must be followed by zero or more calls to
serialize_element
,
then a call to end
. Read moresource§fn serialize_tuple_struct(
self,
name: &'static str,
len: usize
) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeTupleStruct, Error>
fn serialize_tuple_struct( self, name: &'static str, len: usize ) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeTupleStruct, Error>
Begin to serialize a tuple struct like
struct Rgb(u8, u8, u8)
. This
call must be followed by zero or more calls to serialize_field
, then a
call to end
. Read moresource§fn serialize_tuple_variant(
self,
_: &'static str,
_: u32,
variant: &'static str,
len: usize
) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeTupleVariant, Error>
fn serialize_tuple_variant( self, _: &'static str, _: u32, variant: &'static str, len: usize ) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeTupleVariant, Error>
Begin to serialize a tuple variant like
E::T
in enum E { T(u8, u8) }
. This call must be followed by zero or more calls to
serialize_field
, then a call to end
. Read moresource§fn serialize_map(
self,
len: Option<usize>
) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeMap, Error>
fn serialize_map( self, len: Option<usize> ) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeMap, Error>
Begin to serialize a map. This call must be followed by zero or more
calls to
serialize_key
and serialize_value
, then a call to end
. Read moresource§fn serialize_struct(
self,
name: &'static str,
len: usize
) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeStruct, Error>
fn serialize_struct( self, name: &'static str, len: usize ) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeStruct, Error>
Begin to serialize a struct like
struct Rgb { r: u8, g: u8, b: u8 }
.
This call must be followed by zero or more calls to serialize_field
,
then a call to end
. Read moresource§fn serialize_struct_variant(
self,
_: &'static str,
_: u32,
variant: &'static str,
len: usize
) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeStructVariant, Error>
fn serialize_struct_variant( self, _: &'static str, _: u32, variant: &'static str, len: usize ) -> Result<<&'a mut Serializer<W> as Serializer>::SerializeStructVariant, Error>
Begin to serialize a struct variant like
E::S
in enum E { S { r: u8, g: u8, b: u8 } }
. This call must be followed by zero or more calls to
serialize_field
, then a call to end
. Read moresource§fn serialize_i128(self, v: i128) -> Result<Self::Ok, Self::Error>
fn serialize_i128(self, v: i128) -> Result<Self::Ok, Self::Error>
Serialize an
i128
value. Read moresource§fn serialize_u128(self, v: u128) -> Result<Self::Ok, Self::Error>
fn serialize_u128(self, v: u128) -> Result<Self::Ok, Self::Error>
Serialize a
u128
value. Read moresource§fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error>
fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error>
Collect an iterator as a sequence. Read more
source§fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error>
fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error>
Collect an iterator as a map. Read more
source§fn collect_str<T>(self, value: &T) -> Result<Self::Ok, Self::Error>
fn collect_str<T>(self, value: &T) -> Result<Self::Ok, Self::Error>
Serialize a string produced by an implementation of
Display
. Read moresource§fn is_human_readable(&self) -> bool
fn is_human_readable(&self) -> bool
Determine whether
Serialize
implementations should serialize in
human-readable form. Read moreAuto Trait Implementations§
impl<W> RefUnwindSafe for Serializer<W>where
W: RefUnwindSafe,
impl<W> Send for Serializer<W>where
W: Send,
impl<W> Sync for Serializer<W>where
W: Sync,
impl<W> Unpin for Serializer<W>where
W: Unpin,
impl<W> UnwindSafe for Serializer<W>where
W: UnwindSafe,
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.