Function bevy_render::view::window::need_new_surfaces
source · pub fn need_new_surfaces(
windows: Res<'_, ExtractedWindows>,
window_surfaces: Res<'_, WindowSurfaces>
) -> bool
pub fn need_new_surfaces(
windows: Res<'_, ExtractedWindows>,
window_surfaces: Res<'_, WindowSurfaces>
) -> bool