Struct bevy_text::FontAtlasSets
source · pub struct FontAtlasSets { /* private fields */ }
Implementations§
source§impl FontAtlasSets
impl FontAtlasSets
Trait Implementations§
source§impl Default for FontAtlasSets
impl Default for FontAtlasSets
source§fn default() -> FontAtlasSets
fn default() -> FontAtlasSets
Returns the “default value” for a type. Read more
impl Resource for FontAtlasSets
Auto Trait Implementations§
impl !RefUnwindSafe for FontAtlasSets
impl Send for FontAtlasSets
impl Sync for FontAtlasSets
impl Unpin for FontAtlasSets
impl !UnwindSafe for FontAtlasSets
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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Convert
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impl<T> DowncastSync for T
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
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