Trait gltf::accessor::Item

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pub trait Item {
    // Required methods
    fn from_slice(slice: &[u8]) -> Self;
    fn zero() -> Self;
}
Expand description

Represents items that can be read by an Accessor.

Required Methods§

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fn from_slice(slice: &[u8]) -> Self

Create an object of this type from a byte slice.

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fn zero() -> Self

Create an object of this type that represents a zero value.

Object Safety§

This trait is not object safe.

Implementations on Foreign Types§

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impl Item for f32

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fn from_slice(slice: &[u8]) -> Self

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fn zero() -> Self

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impl Item for i8

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fn from_slice(slice: &[u8]) -> Self

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fn zero() -> Self

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impl Item for i16

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fn from_slice(slice: &[u8]) -> Self

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fn zero() -> Self

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impl Item for u8

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fn from_slice(slice: &[u8]) -> Self

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fn zero() -> Self

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impl Item for u16

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fn from_slice(slice: &[u8]) -> Self

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fn zero() -> Self

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impl Item for u32

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fn from_slice(slice: &[u8]) -> Self

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fn zero() -> Self

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impl<T: Item + Copy> Item for [T; 2]

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fn from_slice(slice: &[u8]) -> Self

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fn zero() -> Self

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impl<T: Item + Copy> Item for [T; 3]

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fn from_slice(slice: &[u8]) -> Self

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fn zero() -> Self

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impl<T: Item + Copy> Item for [T; 4]

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fn from_slice(slice: &[u8]) -> Self

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fn zero() -> Self

Implementors§