Struct rodio::SpatialSink

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pub struct SpatialSink { /* private fields */ }

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impl SpatialSink

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pub fn try_new( stream: &OutputStreamHandle, emitter_position: [f32; 3], left_ear: [f32; 3], right_ear: [f32; 3] ) -> Result<SpatialSink, PlayError>

Builds a new SpatialSink.

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pub fn set_emitter_position(&self, pos: [f32; 3])

Sets the position of the sound emitter in 3 dimensional space.

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pub fn set_left_ear_position(&self, pos: [f32; 3])

Sets the position of the left ear in 3 dimensional space.

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pub fn set_right_ear_position(&self, pos: [f32; 3])

Sets the position of the right ear in 3 dimensional space.

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pub fn append<S>(&self, source: S)
where S: Source + Send + 'static, f32: FromSample<S::Item>, S::Item: Sample + Send,

Appends a sound to the queue of sounds to play.

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pub fn volume(&self) -> f32

The value 1.0 is the “normal” volume (unfiltered input). Any value other than 1.0 will multiply each sample by this value.

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pub fn set_volume(&self, value: f32)

Changes the volume of the sound.

The value 1.0 is the “normal” volume (unfiltered input). Any value other than 1.0 will multiply each sample by this value.

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pub fn speed(&self) -> f32

Gets the speed of the sound.

The value 1.0 is the “normal” speed (unfiltered input). Any value other than 1.0 will change the play speed of the sound.

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pub fn set_speed(&self, value: f32)

Changes the speed of the sound.

The value 1.0 is the “normal” speed (unfiltered input). Any value other than 1.0 will change the play speed of the sound.

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pub fn play(&self)

Resumes playback of a paused sound.

No effect if not paused.

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pub fn pause(&self)

Pauses playback of this sink.

No effect if already paused.

A paused sound can be resumed with play().

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pub fn is_paused(&self) -> bool

Gets if a sound is paused

Sounds can be paused and resumed using pause() and play(). This gets if a sound is paused.

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pub fn stop(&self)

Stops the sink by emptying the queue.

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pub fn detach(self)

Destroys the sink without stopping the sounds that are still playing.

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pub fn sleep_until_end(&self)

Sleeps the current thread until the sound ends.

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pub fn empty(&self) -> bool

Returns true if this sink has no more sounds to play.

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pub fn len(&self) -> usize

Returns the number of sounds currently in the queue.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,