Struct wgpu::hal::TextureCopyBase
source · pub struct TextureCopyBase {
pub mip_level: u32,
pub array_layer: u32,
pub origin: Origin3d,
pub aspect: FormatAspects,
}
Fields§
§mip_level: u32
§array_layer: u32
§origin: Origin3d
Origin within a texture. Note: for 1D and 2D textures, Z must be 0.
aspect: FormatAspects
Implementations§
source§impl TextureCopyBase
impl TextureCopyBase
pub fn max_copy_size(&self, full_size: &CopyExtent) -> CopyExtent
Trait Implementations§
source§impl Clone for TextureCopyBase
impl Clone for TextureCopyBase
source§fn clone(&self) -> TextureCopyBase
fn clone(&self) -> TextureCopyBase
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for TextureCopyBase
impl Send for TextureCopyBase
impl Sync for TextureCopyBase
impl Unpin for TextureCopyBase
impl UnwindSafe for TextureCopyBase
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more