#[repr(C)]pub struct Origin2d {
pub x: u32,
pub y: u32,
}
Expand description
Origin of a copy from a 2D image.
Corresponds to WebGPU GPUOrigin2D
.
Fields§
§x: u32
§y: u32
Implementations§
Trait Implementations§
source§impl PartialEq for Origin2d
impl PartialEq for Origin2d
impl Copy for Origin2d
impl Eq for Origin2d
impl StructuralEq for Origin2d
impl StructuralPartialEq for Origin2d
Auto Trait Implementations§
impl RefUnwindSafe for Origin2d
impl Send for Origin2d
impl Sync for Origin2d
impl Unpin for Origin2d
impl UnwindSafe for Origin2d
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.