Struct bevy::app::FixedPostUpdate
source · pub struct FixedPostUpdate;
Expand description
The schedule that runs after the FixedUpdate
schedule, for reacting
to changes made in the main update logic.
See the FixedMain
schedule for details on how fixed updates work.
See the Main
schedule for some details about how schedules are run.
Trait Implementations§
source§impl Clone for FixedPostUpdate
impl Clone for FixedPostUpdate
source§fn clone(&self) -> FixedPostUpdate
fn clone(&self) -> FixedPostUpdate
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FixedPostUpdate
impl Debug for FixedPostUpdate
source§impl Hash for FixedPostUpdate
impl Hash for FixedPostUpdate
source§impl PartialEq for FixedPostUpdate
impl PartialEq for FixedPostUpdate
source§fn eq(&self, other: &FixedPostUpdate) -> bool
fn eq(&self, other: &FixedPostUpdate) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl ScheduleLabel for FixedPostUpdate
impl ScheduleLabel for FixedPostUpdate
impl Eq for FixedPostUpdate
impl StructuralEq for FixedPostUpdate
impl StructuralPartialEq for FixedPostUpdate
Auto Trait Implementations§
impl RefUnwindSafe for FixedPostUpdate
impl Send for FixedPostUpdate
impl Sync for FixedPostUpdate
impl Unpin for FixedPostUpdate
impl UnwindSafe for FixedPostUpdate
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.