Enum bevy::asset::ParseAssetPathError
source · pub enum ParseAssetPathError {
InvalidSourceSyntax,
InvalidLabelSyntax,
MissingSource,
MissingLabel,
}
Expand description
An error that occurs when parsing a string type to create an AssetPath
fails, such as during AssetPath::parse
or [AssetPath::from<'static str>
].
Variants§
InvalidSourceSyntax
Error that occurs when the AssetPath::source
section of a path string contains the AssetPath::label
delimiter #
. E.g. bad#source://file.test
.
InvalidLabelSyntax
Error that occurs when the AssetPath::label
section of a path string contains the AssetPath::source
delimiter ://
. E.g. source://file.test#bad://label
.
MissingSource
Error that occurs when a path string has an AssetPath::source
delimiter ://
with no characters preceeding it. E.g. ://file.test
.
MissingLabel
Error that occurs when a path string has an AssetPath::label
delimiter #
with no characters succeeding it. E.g. file.test#
Trait Implementations§
source§impl Debug for ParseAssetPathError
impl Debug for ParseAssetPathError
source§impl Display for ParseAssetPathError
impl Display for ParseAssetPathError
source§impl Error for ParseAssetPathError
impl Error for ParseAssetPathError
1.30.0 · source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
1.0.0 · source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
source§impl PartialEq for ParseAssetPathError
impl PartialEq for ParseAssetPathError
source§fn eq(&self, other: &ParseAssetPathError) -> bool
fn eq(&self, other: &ParseAssetPathError) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ParseAssetPathError
impl StructuralEq for ParseAssetPathError
impl StructuralPartialEq for ParseAssetPathError
Auto Trait Implementations§
impl RefUnwindSafe for ParseAssetPathError
impl Send for ParseAssetPathError
impl Sync for ParseAssetPathError
impl Unpin for ParseAssetPathError
impl UnwindSafe for ParseAssetPathError
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.