pub struct MemoryAssetReader {
pub root: Dir,
}
Expand description
In-memory AssetReader
implementation.
This is primarily intended for unit tests.
Fields§
§root: Dir
Trait Implementations§
source§impl AssetReader for MemoryAssetReader
impl AssetReader for MemoryAssetReader
source§fn read<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<Box<dyn AsyncRead + Send + Sync + Unpin + 'a>, AssetReaderError>> + Send + 'a>>
fn read<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<Box<dyn AsyncRead + Send + Sync + Unpin + 'a>, AssetReaderError>> + Send + 'a>>
Returns a future to load the full file data at the provided path.
source§fn read_meta<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<Box<dyn AsyncRead + Send + Sync + Unpin + 'a>, AssetReaderError>> + Send + 'a>>
fn read_meta<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<Box<dyn AsyncRead + Send + Sync + Unpin + 'a>, AssetReaderError>> + Send + 'a>>
Returns a future to load the full file data at the provided path.
source§fn read_directory<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<Box<dyn Stream<Item = PathBuf> + Send + Unpin>, AssetReaderError>> + Send + 'a>>
fn read_directory<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<Box<dyn Stream<Item = PathBuf> + Send + Unpin>, AssetReaderError>> + Send + 'a>>
Returns an iterator of directory entry names at the provided path.
source§fn is_directory<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<bool, AssetReaderError>> + Send + 'a>>
fn is_directory<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<bool, AssetReaderError>> + Send + 'a>>
Returns true if the provided path points to a directory.
source§fn read_meta_bytes<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn Future<Output = Result<Vec<u8>, AssetReaderError>> + Send + 'a>>
fn read_meta_bytes<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn Future<Output = Result<Vec<u8>, AssetReaderError>> + Send + 'a>>
Reads asset metadata bytes at the given
path
into a Vec<u8>
. This is a convenience
function that wraps AssetReader::read_meta
by default.source§impl Clone for MemoryAssetReader
impl Clone for MemoryAssetReader
source§fn clone(&self) -> MemoryAssetReader
fn clone(&self) -> MemoryAssetReader
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for MemoryAssetReader
impl Default for MemoryAssetReader
source§fn default() -> MemoryAssetReader
fn default() -> MemoryAssetReader
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for MemoryAssetReader
impl Send for MemoryAssetReader
impl Sync for MemoryAssetReader
impl Unpin for MemoryAssetReader
impl !UnwindSafe for MemoryAssetReader
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.