Struct bevy::ecs::entity::EntityHasher
source · pub struct EntityHasher { /* private fields */ }
Expand description
A very fast hash that is only designed to work on generational indices
like Entity
. It will panic if attempting to hash a type containing
non-u64 fields.
This is heavily optimized for typical cases, where you have mostly live entities, and works particularly well for contiguous indices.
If you have an unusual case – say all your indices are multiples of 256
or most of the entities are dead generations – then you might want also to
try AHasher
for a slower hash computation but fewer lookup conflicts.
Trait Implementations§
source§impl Debug for EntityHasher
impl Debug for EntityHasher
source§impl Default for EntityHasher
impl Default for EntityHasher
source§fn default() -> EntityHasher
fn default() -> EntityHasher
Returns the “default value” for a type. Read more
source§impl Hasher for EntityHasher
impl Hasher for EntityHasher
1.26.0 · source§fn write_u128(&mut self, i: u128)
fn write_u128(&mut self, i: u128)
Writes a single
u128
into this hasher.1.3.0 · source§fn write_usize(&mut self, i: usize)
fn write_usize(&mut self, i: usize)
Writes a single
usize
into this hasher.1.26.0 · source§fn write_i128(&mut self, i: i128)
fn write_i128(&mut self, i: i128)
Writes a single
i128
into this hasher.1.3.0 · source§fn write_isize(&mut self, i: isize)
fn write_isize(&mut self, i: isize)
Writes a single
isize
into this hasher.source§fn write_length_prefix(&mut self, len: usize)
fn write_length_prefix(&mut self, len: usize)
🔬This is a nightly-only experimental API. (
hasher_prefixfree_extras
)Writes a length prefix into this hasher, as part of being prefix-free. Read more
Auto Trait Implementations§
impl RefUnwindSafe for EntityHasher
impl Send for EntityHasher
impl Sync for EntityHasher
impl Unpin for EntityHasher
impl UnwindSafe for EntityHasher
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.