pub struct MorphTargetImage(pub Image);
Expand description
An image formatted for use with MorphWeights
for rendering the morph target.
Tuple Fields§
§0: Image
Implementations§
source§impl MorphTargetImage
impl MorphTargetImage
sourcepub fn new(
targets: impl ExactSizeIterator<Item = impl Iterator<Item = MorphAttributes>>,
vertex_count: usize,
asset_usage: RenderAssetUsages
) -> Result<MorphTargetImage, MorphBuildError>
pub fn new( targets: impl ExactSizeIterator<Item = impl Iterator<Item = MorphAttributes>>, vertex_count: usize, asset_usage: RenderAssetUsages ) -> Result<MorphTargetImage, MorphBuildError>
Generate textures for each morph target.
This accepts an “iterator of MorphAttributes
iterators”. Each item iterated in the top level
iterator corresponds “the attributes of a specific morph target”.
Each pixel of the texture is a component of morph target animated attributes. So a set of 9 pixels is this morph’s displacement for position, normal and tangents of a single vertex (each taking 3 pixels).
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for MorphTargetImage
impl Send for MorphTargetImage
impl Sync for MorphTargetImage
impl Unpin for MorphTargetImage
impl UnwindSafe for MorphTargetImage
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
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