Struct bevy::render::render_resource::ComputePipelineId
source · pub struct ComputePipelineId(/* private fields */);
Implementations§
source§impl ComputePipelineId
impl ComputePipelineId
pub fn new() -> ComputePipelineId
Trait Implementations§
source§impl Clone for ComputePipelineId
impl Clone for ComputePipelineId
source§fn clone(&self) -> ComputePipelineId
fn clone(&self) -> ComputePipelineId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ComputePipelineId
impl Debug for ComputePipelineId
source§impl Hash for ComputePipelineId
impl Hash for ComputePipelineId
source§impl PartialEq for ComputePipelineId
impl PartialEq for ComputePipelineId
source§fn eq(&self, other: &ComputePipelineId) -> bool
fn eq(&self, other: &ComputePipelineId) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for ComputePipelineId
impl Eq for ComputePipelineId
impl StructuralEq for ComputePipelineId
impl StructuralPartialEq for ComputePipelineId
Auto Trait Implementations§
impl RefUnwindSafe for ComputePipelineId
impl Send for ComputePipelineId
impl Sync for ComputePipelineId
impl Unpin for ComputePipelineId
impl UnwindSafe for ComputePipelineId
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.