pub fn create_surfaces(
windows: Res<'_, ExtractedWindows>,
window_surfaces: ResMut<'_, WindowSurfaces>,
render_instance: Res<'_, RenderInstance>,
render_adapter: Res<'_, RenderAdapter>
)
Expand description
Creates window surfaces.
pub fn create_surfaces(
windows: Res<'_, ExtractedWindows>,
window_surfaces: ResMut<'_, WindowSurfaces>,
render_instance: Res<'_, RenderInstance>,
render_adapter: Res<'_, RenderAdapter>
)
Creates window surfaces.