pub fn prepare_egui_transforms_system(
    egui_transforms: ResMut<'_, EguiTransforms>,
    window_sizes: Query<'_, '_, (Entity, &WindowSize)>,
    egui_settings: Res<'_, EguiSettings>,
    render_device: Res<'_, RenderDevice>,
    render_queue: Res<'_, RenderQueue>,
    egui_pipeline: Res<'_, EguiPipeline>
)
Expand description

Prepares Egui transforms.