Module bevy_egui::render_systems
source · Expand description
Plugin systems for the render app.
Structs
RenderLabel
type for the Egui pass.- Cached Pipeline IDs for the specialized
EguiPipeline
s - Maps Egui textures to bind groups.
- Scale and translation for rendering Egui shapes. Is needed to transform Egui coordinates from the screen space with the center at (0, 0) to the normalised viewport space.
- Describes the transform buffer.
- The extracted version of
EguiManagedTextures
. - Extracted Egui settings.
- Extracted Egui textures.
Enums
- Corresponds to Egui’s
egui::TextureId
.
Functions
- Prepares Egui transforms.
- Queues bind groups.
- Queue
EguiPipeline
s specialized on each window’s swap chain texture format. - Sets up the pipeline for newly created windows.