Module bevy_internal::animation::prelude
source · Structs
- A list of
VariableCurve
, and theEntityPath
to which they apply. - Animation controls
- Adds animation support to an app
- An individual input for
Animatable::blend
. - Path to an entity, with
Name
s. Each entity in a path must have a name. - Describes how an attribute of a
Transform
orMorphWeights
should be animated.
Enums
- Interpolation method to use between keyframes.
- List of keyframes for one of the attribute of a
Transform
.
Traits
- An animatable value type.