pub struct Dir(/* private fields */);
Expand description
A clone-able (internally Arc-ed) / thread-safe “in memory” filesystem.
This is built for MemoryAssetReader
and is primarily intended for unit tests.
Implementations§
source§impl Dir
impl Dir
pub fn insert_asset_text(&self, path: &Path, asset: &str)
pub fn insert_meta_text(&self, path: &Path, asset: &str)
pub fn insert_asset(&self, path: &Path, value: impl Into<Value>)
pub fn insert_meta(&self, path: &Path, value: impl Into<Value>)
pub fn get_or_insert_dir(&self, path: &Path) -> Dir
pub fn get_dir(&self, path: &Path) -> Option<Dir>
pub fn get_asset(&self, path: &Path) -> Option<Data>
pub fn get_metadata(&self, path: &Path) -> Option<Data>
pub fn path(&self) -> PathBuf
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Dir
impl Send for Dir
impl Sync for Dir
impl Unpin for Dir
impl !UnwindSafe for Dir
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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