Struct bevy_internal::asset::io::MissingAssetSourceError
source · pub struct MissingAssetSourceError(/* private fields */);
Expand description
An error returned when an AssetSource
does not exist for a given id.
Trait Implementations§
source§impl Clone for MissingAssetSourceError
impl Clone for MissingAssetSourceError
source§fn clone(&self) -> MissingAssetSourceError
fn clone(&self) -> MissingAssetSourceError
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for MissingAssetSourceError
impl Debug for MissingAssetSourceError
source§impl Display for MissingAssetSourceError
impl Display for MissingAssetSourceError
source§impl Error for MissingAssetSourceError
impl Error for MissingAssetSourceError
1.30.0 · source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
1.0.0 · source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
source§impl From<MissingAssetSourceError> for AssetLoadError
impl From<MissingAssetSourceError> for AssetLoadError
source§fn from(source: MissingAssetSourceError) -> AssetLoadError
fn from(source: MissingAssetSourceError) -> AssetLoadError
Converts to this type from the input type.
source§impl From<MissingAssetSourceError> for ReadAssetBytesError
impl From<MissingAssetSourceError> for ReadAssetBytesError
source§fn from(source: MissingAssetSourceError) -> ReadAssetBytesError
fn from(source: MissingAssetSourceError) -> ReadAssetBytesError
Converts to this type from the input type.
Auto Trait Implementations§
impl RefUnwindSafe for MissingAssetSourceError
impl Send for MissingAssetSourceError
impl Sync for MissingAssetSourceError
impl Unpin for MissingAssetSourceError
impl UnwindSafe for MissingAssetSourceError
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.