pub struct RemovedComponentReader<T>where
T: Component,{ /* private fields */ }
Expand description
Wrapper around a ManualEventReader<RemovedComponentEntity>
so that we
can differentiate events between components.
Methods from Deref<Target = ManualEventReader<RemovedComponentEntity>>§
sourcepub fn read<'a>(&'a mut self, events: &'a Events<E>) -> EventIterator<'a, E> ⓘ
pub fn read<'a>(&'a mut self, events: &'a Events<E>) -> EventIterator<'a, E> ⓘ
sourcepub fn read_with_id<'a>(
&'a mut self,
events: &'a Events<E>
) -> EventIteratorWithId<'a, E> ⓘ
pub fn read_with_id<'a>( &'a mut self, events: &'a Events<E> ) -> EventIteratorWithId<'a, E> ⓘ
sourcepub fn len(&self, events: &Events<E>) -> usize
pub fn len(&self, events: &Events<E>) -> usize
See EventReader::len
sourcepub fn missed_events(&self, events: &Events<E>) -> usize
pub fn missed_events(&self, events: &Events<E>) -> usize
Amount of events we missed.
Trait Implementations§
source§impl<T> Debug for RemovedComponentReader<T>
impl<T> Debug for RemovedComponentReader<T>
source§impl<T> Default for RemovedComponentReader<T>where
T: Component,
impl<T> Default for RemovedComponentReader<T>where
T: Component,
source§fn default() -> RemovedComponentReader<T>
fn default() -> RemovedComponentReader<T>
Returns the “default value” for a type. Read more
source§impl<T> Deref for RemovedComponentReader<T>where
T: Component,
impl<T> Deref for RemovedComponentReader<T>where
T: Component,
§type Target = ManualEventReader<RemovedComponentEntity>
type Target = ManualEventReader<RemovedComponentEntity>
The resulting type after dereferencing.
Auto Trait Implementations§
impl<T> RefUnwindSafe for RemovedComponentReader<T>where
T: RefUnwindSafe,
impl<T> Send for RemovedComponentReader<T>
impl<T> Sync for RemovedComponentReader<T>
impl<T> Unpin for RemovedComponentReader<T>where
T: Unpin,
impl<T> UnwindSafe for RemovedComponentReader<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.