pub struct RenderPassColorAttachment<'tex> {
pub view: &'tex TextureView,
pub resolve_target: Option<&'tex TextureView>,
pub ops: Operations<Color>,
}
Expand description
Describes a color attachment to a RenderPass
.
For use with RenderPassDescriptor
.
Corresponds to WebGPU GPURenderPassColorAttachment
.
Fields§
§view: &'tex TextureView
The view to use as an attachment.
resolve_target: Option<&'tex TextureView>
The view that will receive the resolved output if multisampling is used.
If set, it is always written to, regardless of how Self::ops
is configured.
ops: Operations<Color>
What operations will be performed on this color attachment.
Trait Implementations§
source§impl<'tex> Clone for RenderPassColorAttachment<'tex>
impl<'tex> Clone for RenderPassColorAttachment<'tex>
source§fn clone(&self) -> RenderPassColorAttachment<'tex>
fn clone(&self) -> RenderPassColorAttachment<'tex>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<'tex> !RefUnwindSafe for RenderPassColorAttachment<'tex>
impl<'tex> Send for RenderPassColorAttachment<'tex>
impl<'tex> Sync for RenderPassColorAttachment<'tex>
impl<'tex> Unpin for RenderPassColorAttachment<'tex>
impl<'tex> !UnwindSafe for RenderPassColorAttachment<'tex>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
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.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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