Struct bevy_internal::sprite::TextureAtlas
source · pub struct TextureAtlas {
pub layout: Handle<TextureAtlasLayout>,
pub index: usize,
}
Expand description
Component used to draw a specific section of a texture.
It stores a handle to TextureAtlasLayout
and the index of the current section of the atlas.
The texture atlas contains various sections of a given texture, allowing users to have a single
image file for either sprite animation or global mapping.
You can change the texture index
of the atlas to animate the sprite or display only a section of the texture
for efficient rendering of related game objects.
Check the following examples for usage:
Fields§
§layout: Handle<TextureAtlasLayout>
Texture atlas layout handle
index: usize
Texture atlas section index
Implementations§
source§impl TextureAtlas
impl TextureAtlas
sourcepub fn texture_rect(
&self,
texture_atlases: &Assets<TextureAtlasLayout>
) -> Option<Rect>
pub fn texture_rect( &self, texture_atlases: &Assets<TextureAtlasLayout> ) -> Option<Rect>
Retrieves the current texture Rect
of the sprite sheet according to the section index
Trait Implementations§
source§impl Clone for TextureAtlas
impl Clone for TextureAtlas
source§fn clone(&self) -> TextureAtlas
fn clone(&self) -> TextureAtlas
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Component for TextureAtlas
impl Component for TextureAtlas
§type Storage = TableStorage
type Storage = TableStorage
A marker type indicating the storage type used for this component.
This must be either
TableStorage
or SparseStorage
.source§impl Debug for TextureAtlas
impl Debug for TextureAtlas
source§impl Default for TextureAtlas
impl Default for TextureAtlas
source§fn default() -> TextureAtlas
fn default() -> TextureAtlas
Returns the “default value” for a type. Read more
source§impl From<Handle<TextureAtlasLayout>> for TextureAtlas
impl From<Handle<TextureAtlasLayout>> for TextureAtlas
source§fn from(texture_atlas: Handle<TextureAtlasLayout>) -> TextureAtlas
fn from(texture_atlas: Handle<TextureAtlasLayout>) -> TextureAtlas
Converts to this type from the input type.
source§impl FromReflect for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
impl FromReflect for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
source§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<TextureAtlas>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<TextureAtlas>
Constructs a concrete instance of
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
impl GetTypeRegistration for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
source§impl Reflect for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
impl Reflect for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn into_any(self: Box<TextureAtlas>) -> Box<dyn Any>
fn into_any(self: Box<TextureAtlas>) -> Box<dyn Any>
Returns the value as a
Box<dyn Any>
.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
.source§fn into_reflect(self: Box<TextureAtlas>) -> Box<dyn Reflect>
fn into_reflect(self: Box<TextureAtlas>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value.
source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value.
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a
Reflect
trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Performs a type-checked assignment of a reflected value to this value. Read more
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
source§fn reflect_owned(self: Box<TextureAtlas>) -> ReflectOwned
fn reflect_owned(self: Box<TextureAtlas>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
source§impl Struct for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
impl Struct for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
source§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field named
name
as a &dyn Reflect
.source§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field named
name
as a
&mut dyn Reflect
.source§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index
index
as a
&dyn Reflect
.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect
.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
Returns the name of the field with index
index
.source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct
.source§impl TypePath for TextureAtlas
impl TypePath for TextureAtlas
source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
impl Typed for TextureAtlaswhere
TextureAtlas: Any + Send + Sync,
Handle<TextureAtlasLayout>: FromReflect + TypePath,
usize: FromReflect + TypePath,
Auto Trait Implementations§
impl !RefUnwindSafe for TextureAtlas
impl Send for TextureAtlas
impl Sync for TextureAtlas
impl Unpin for TextureAtlas
impl !UnwindSafe for TextureAtlas
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
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T: Any,
impl<T> Downcast for Twhere
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fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
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implements Trait
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impl<T> DowncastSync for T
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C: Component,
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fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))
source§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
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source§fn reflect_type_path(&self) -> &str
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.source§fn reflect_short_type_path(&self) -> &str
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source§fn reflect_type_ident(&self) -> Option<&str>
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TypePath::crate_name
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fn reflect_module_path(&self) -> Option<&str>
source§impl<S> FromSample<S> for S
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source§impl<T> FromWorld for Twhere
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impl<T> FromWorld for Twhere
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source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
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.source§impl<S> GetField for Swhere
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impl<S> GetField for Swhere
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&self,
path: impl ReflectPath<'p>
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
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) -> Result<&mut T, ReflectPathError<'p>>where
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