Enum bevy_internal::window::PresentMode
source · #[repr(C)]pub enum PresentMode {
AutoVsync = 0,
AutoNoVsync = 1,
Fifo = 2,
FifoRelaxed = 3,
Immediate = 4,
Mailbox = 5,
}
Expand description
Presentation mode for a Window
.
The presentation mode specifies when a frame is presented to the window. The Fifo
option corresponds to a traditional VSync
, where the framerate is capped by the
display refresh rate. Both Immediate
and Mailbox
are low-latency and are not
capped by the refresh rate, but may not be available on all platforms. Tearing
may be observed with Immediate
mode, but will not be observed with Mailbox
or
Fifo
.
AutoVsync
or AutoNoVsync
will gracefully fallback to Fifo
when unavailable.
Immediate
or Mailbox
will panic if not supported by the platform.
Variants§
AutoVsync = 0
Chooses FifoRelaxed -> Fifo based on availability.
Because of the fallback behavior, it is supported everywhere.
AutoNoVsync = 1
Chooses Immediate -> Mailbox -> Fifo (on web) based on availability.
Because of the fallback behavior, it is supported everywhere.
Fifo = 2
Presentation frames are kept in a First-In-First-Out queue approximately 3 frames long. Every vertical blanking period, the presentation engine will pop a frame off the queue to display. If there is no frame to display, it will present the same frame again until the next vblank.
When a present command is executed on the gpu, the presented image is added on the queue.
No tearing will be observed.
Calls to get_current_texture will block until there is a spot in the queue.
Supported on all platforms.
If you don’t know what mode to choose, choose this mode. This is traditionally called “Vsync On”.
FifoRelaxed = 3
Presentation frames are kept in a First-In-First-Out queue approximately 3 frames long. Every vertical blanking period, the presentation engine will pop a frame off the queue to display. If there is no frame to display, it will present the same frame until there is a frame in the queue. The moment there is a frame in the queue, it will immediately pop the frame off the queue.
When a present command is executed on the gpu, the presented image is added on the queue.
Tearing will be observed if frames last more than one vblank as the front buffer.
Calls to get_current_texture will block until there is a spot in the queue.
Supported on AMD on Vulkan.
This is traditionally called “Adaptive Vsync”
Immediate = 4
Presentation frames are not queued at all. The moment a present command is executed on the GPU, the presented image is swapped onto the front buffer immediately.
Tearing can be observed.
Supported on most platforms except older DX12 and Wayland.
This is traditionally called “Vsync Off”.
Mailbox = 5
Presentation frames are kept in a single-frame queue. Every vertical blanking period, the presentation engine will pop a frame from the queue. If there is no frame to display, it will present the same frame again until the next vblank.
When a present command is executed on the gpu, the frame will be put into the queue. If there was already a frame in the queue, the new frame will replace the old frame on the queue.
No tearing will be observed.
Supported on DX11/12 on Windows 10, NVidia on Vulkan and Wayland on Vulkan.
This is traditionally called “Fast Vsync”
Trait Implementations§
source§impl Clone for PresentMode
impl Clone for PresentMode
source§fn clone(&self) -> PresentMode
fn clone(&self) -> PresentMode
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for PresentMode
impl Debug for PresentMode
source§impl Default for PresentMode
impl Default for PresentMode
source§fn default() -> PresentMode
fn default() -> PresentMode
source§impl Enum for PresentMode
impl Enum for PresentMode
source§fn field(&self, __name_param: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, __name_param: &str) -> Option<&(dyn Reflect + 'static)>
source§fn field_at(&self, __index_param: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, __index_param: usize) -> Option<&(dyn Reflect + 'static)>
source§fn field_mut(
&mut self,
__name_param: &str
) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut( &mut self, __name_param: &str ) -> Option<&mut (dyn Reflect + 'static)>
source§fn field_at_mut(
&mut self,
__index_param: usize
) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut( &mut self, __index_param: usize ) -> Option<&mut (dyn Reflect + 'static)>
source§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
source§fn name_at(&self, __index_param: usize) -> Option<&str>
fn name_at(&self, __index_param: usize) -> Option<&str>
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fn iter_fields(&self) -> VariantFieldIter<'_> ⓘ
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fn variant_name(&self) -> &str
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fn variant_index(&self) -> usize
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fn variant_type(&self) -> VariantType
fn clone_dynamic(&self) -> DynamicEnum
source§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
source§fn variant_path(&self) -> String
fn variant_path(&self) -> String
source§impl FromReflect for PresentMode
impl FromReflect for PresentMode
source§fn from_reflect(__param0: &(dyn Reflect + 'static)) -> Option<PresentMode>
fn from_reflect(__param0: &(dyn Reflect + 'static)) -> Option<PresentMode>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for PresentMode
impl GetTypeRegistration for PresentMode
source§impl Hash for PresentMode
impl Hash for PresentMode
source§impl PartialEq for PresentMode
impl PartialEq for PresentMode
source§fn eq(&self, other: &PresentMode) -> bool
fn eq(&self, other: &PresentMode) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl Reflect for PresentMode
impl Reflect for PresentMode
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn into_any(self: Box<PresentMode>) -> Box<dyn Any>
fn into_any(self: Box<PresentMode>) -> Box<dyn Any>
Box<dyn Any>
.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.source§fn into_reflect(self: Box<PresentMode>) -> Box<dyn Reflect>
fn into_reflect(self: Box<PresentMode>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
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&mut self,
__value_param: Box<dyn Reflect>
) -> Result<(), Box<dyn Reflect>>
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fn apply(&mut self, __value_param: &(dyn Reflect + 'static))
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fn reflect_kind(&self) -> ReflectKind
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fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
source§fn reflect_owned(self: Box<PresentMode>) -> ReflectOwned
fn reflect_owned(self: Box<PresentMode>) -> ReflectOwned
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl TypePath for PresentMode
impl TypePath for PresentMode
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for PresentMode
impl Typed for PresentMode
impl Copy for PresentMode
impl Eq for PresentMode
impl StructuralEq for PresentMode
impl StructuralPartialEq for PresentMode
Auto Trait Implementations§
impl RefUnwindSafe for PresentMode
impl Send for PresentMode
impl Sync for PresentMode
impl Unpin for PresentMode
impl UnwindSafe for PresentMode
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: Any,
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