pub struct BoxedPolyline3d {
    pub vertices: Box<[Vec3]>,
}
Expand description

A series of connected line segments in 3D space, allocated on the heap in a Box<[Vec3]>.

For a version without alloc: Polyline3d

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§vertices: Box<[Vec3]>

The vertices of the polyline

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impl BoxedPolyline3d

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pub fn new(vertices: impl IntoIterator<Item = Vec3>) -> Self

Create a new BoxedPolyline3d from its vertices

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impl Bounded3d for BoxedPolyline3d

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fn aabb_3d(&self, translation: Vec3, rotation: Quat) -> Aabb3d

Get an axis-aligned bounding box for the shape with the given translation and rotation
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fn bounding_sphere(&self, translation: Vec3, rotation: Quat) -> BoundingSphere

Get a bounding sphere for the shape with the given translation and rotation
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impl Clone for BoxedPolyline3d

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fn clone(&self) -> BoxedPolyline3d

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BoxedPolyline3d

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for BoxedPolyline3d

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl FromIterator<Vec3> for BoxedPolyline3d

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fn from_iter<I: IntoIterator<Item = Vec3>>(iter: I) -> Self

Creates a value from an iterator. Read more
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impl PartialEq for BoxedPolyline3d

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fn eq(&self, other: &BoxedPolyline3d) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for BoxedPolyline3d

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Primitive3d for BoxedPolyline3d

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impl StructuralPartialEq for BoxedPolyline3d

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,