pub struct TransformBundle {
    pub local: Transform,
    pub global: GlobalTransform,
}
Expand description

A Bundle of the Transform and GlobalTransform Components, which describe the position of an entity.

Transform and GlobalTransform

Transform is the position of an entity relative to its parent position, or the reference frame if it doesn’t have a parent.

GlobalTransform is the position of an entity relative to the reference frame.

GlobalTransform is updated from Transform by systems in the system set TransformPropagate.

This system runs during PostUpdate. If you update the Transform of an entity in this schedule or after, you will notice a 1 frame lag before the GlobalTransform is updated.

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§local: Transform

The transform of the entity.

§global: GlobalTransform

The global transform of the entity.

Implementations§

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impl TransformBundle

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pub const IDENTITY: Self = _

An identity TransformBundle with no translation, rotation, and a scale of 1 on all axes.

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pub const fn from_transform(transform: Transform) -> Self

Creates a new TransformBundle from a Transform.

This initializes GlobalTransform as identity, to be updated later by the PostUpdate schedule.

Trait Implementations§

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impl Clone for TransformBundle

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fn clone(&self) -> TransformBundle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TransformBundle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TransformBundle

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fn default() -> TransformBundle

Returns the “default value” for a type. Read more
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impl From<Transform> for TransformBundle

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fn from(transform: Transform) -> Self

Converts to this type from the input type.
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impl Bundle for TransformBundle

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impl Copy for TransformBundle

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impl DynamicBundle for TransformBundle

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn from_world(_world: &mut World) -> T

Creates Self using data from the given World.
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Performs the conversion.
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