Enum bevy_ui::Interaction
source · pub enum Interaction {
Pressed,
Hovered,
None,
}
Expand description
Describes what type of input interaction has occurred for a UI node.
This is commonly queried with a Changed<Interaction>
filter.
Updated in ui_focus_system
.
If a UI node has both Interaction
and ViewVisibility
components,
Interaction
will always be Interaction::None
when ViewVisibility::get()
is false.
This ensures that hidden UI nodes are not interactable,
and do not end up stuck in an active state if hidden at the wrong time.
Note that you can also control the visibility of a node using the Display
property,
which fully collapses it during layout calculations.
See also
ButtonBundle
which includes this componentRelativeCursorPosition
to obtain the position of the cursor relative to current node
Variants§
Pressed
The node has been pressed.
Note: This does not capture click/press-release action.
Hovered
The node has been hovered over
None
Nothing has happened
Trait Implementations§
source§impl Clone for Interaction
impl Clone for Interaction
source§fn clone(&self) -> Interaction
fn clone(&self) -> Interaction
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Component for Interaction
impl Component for Interaction
§type Storage = TableStorage
type Storage = TableStorage
A marker type indicating the storage type used for this component.
This must be either
TableStorage
or SparseStorage
.source§impl Debug for Interaction
impl Debug for Interaction
source§impl Default for Interaction
impl Default for Interaction
source§impl Enum for Interaction
impl Enum for Interaction
source§fn field(&self, __name_param: &str) -> Option<&dyn Reflect>
fn field(&self, __name_param: &str) -> Option<&dyn Reflect>
Returns a reference to the value of the field (in the current variant) with the given name. Read more
source§fn field_at(&self, __index_param: usize) -> Option<&dyn Reflect>
fn field_at(&self, __index_param: usize) -> Option<&dyn Reflect>
Returns a reference to the value of the field (in the current variant) at the given index.
source§fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field (in the current variant) with the given name. Read more
source§fn field_at_mut(&mut self, __index_param: usize) -> Option<&mut dyn Reflect>
fn field_at_mut(&mut self, __index_param: usize) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field (in the current variant) at the given index.
source§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
Returns the index of the field (in the current variant) with the given name. Read more
source§fn name_at(&self, __index_param: usize) -> Option<&str>
fn name_at(&self, __index_param: usize) -> Option<&str>
Returns the name of the field (in the current variant) with the given index. Read more
source§fn iter_fields(&self) -> VariantFieldIter<'_>
fn iter_fields(&self) -> VariantFieldIter<'_>
Returns an iterator over the values of the current variant’s fields.
source§fn variant_name(&self) -> &str
fn variant_name(&self) -> &str
The name of the current variant.
source§fn variant_index(&self) -> usize
fn variant_index(&self) -> usize
The index of the current variant.
source§fn variant_type(&self) -> VariantType
fn variant_type(&self) -> VariantType
The type of the current variant.
fn clone_dynamic(&self) -> DynamicEnum
source§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
Returns true if the current variant’s type matches the given one.
source§fn variant_path(&self) -> String
fn variant_path(&self) -> String
Returns the full path to the current variant.
source§impl FromReflect for Interaction
impl FromReflect for Interaction
source§fn from_reflect(__param0: &dyn Reflect) -> Option<Self>
fn from_reflect(__param0: &dyn Reflect) -> Option<Self>
Constructs a concrete instance of
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for Interaction
impl GetTypeRegistration for Interaction
source§impl PartialEq for Interaction
impl PartialEq for Interaction
source§fn eq(&self, other: &Interaction) -> bool
fn eq(&self, other: &Interaction) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Reflect for Interaction
impl Reflect for Interaction
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a
&mut dyn Any
.source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a reflected value.
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable reflected value.
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a
Reflect
trait object. Read moresource§fn set(
&mut self,
__value_param: Box<dyn Reflect>
) -> Result<(), Box<dyn Reflect>>
fn set( &mut self, __value_param: Box<dyn Reflect> ) -> Result<(), Box<dyn Reflect>>
Performs a type-checked assignment of a reflected value to this value. Read more
source§fn apply(&mut self, __value_param: &dyn Reflect)
fn apply(&mut self, __value_param: &dyn Reflect)
Applies a reflected value to this value. Read more
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
source§fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Returns a “partial equality” comparison result. Read more
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
source§impl TypePath for Interaction
impl TypePath for Interaction
source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for Interaction
impl Typed for Interaction
impl Copy for Interaction
impl Eq for Interaction
impl StructuralEq for Interaction
impl StructuralPartialEq for Interaction
Auto Trait Implementations§
impl RefUnwindSafe for Interaction
impl Send for Interaction
impl Sync for Interaction
impl Unpin for Interaction
impl UnwindSafe for Interaction
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
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T: Any,
impl<T> Downcast for Twhere
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